- sci-fi shapes - the blocks is a modular next-gen game-ready 3d model, it was created by using separate levels of high detailed 3d geometry / 3 levels total
- this 3d model includes 38 objects/elements
- each object / elements block has 3 levels of geometry : lod0 / lod1 and lod2
- each level (lod) is a unique object / levels can be turned off/on
- low-poly model on lod0 and lod1 and mid-poly for lod2 / when populating medium or large scenes lod2 should only be used for close proximity objects lod1 for mid distance and lod0 for further elements
- 2 textures included (1 color texture 4096x4096 and 1 normal map 4096x4096) | tip : by modifying the scale parameters of the texture you can achieve different design looks / also playing with the reflection parameters it can give you nice results
- uv mapped / uvs are non overlapping (lod0, lod1, lod2)
- can be used for cgi scenes, virtual world visualisation, real-time renderings, next-gen video games, vr and ar projects, any sci-fi, fantasy projects the only limit is your imagination
- the 3d model can also be optimised for slower systems and mid-range mobile phone / tablet video games by using lod0 only and upper class mobiles / tablets with lod1 tip: because lod1 can be used without lod0 you can lighten your scene if you keep lod0 turned off when lod1 is on. this would mean cc.10% better running (fps) performance.
points and polys of all objects (38) in this project -
total (with lod2 (level of detail) on)
points : 115117
polygons : 87808 quads and tris (167498 tris if it imports to render engine)
lod0
points : 2116
polygons : 2040 quads (4080 tris after game engine import)
with lod1 on
points : 20293
polygons : 18360 quads (36720 tris after game engine import)
average points and polys per object is :
total (with lod2 (level of detail) on)
points : 3029
polygons : 2310 quads and tris (4620 tris if it imports to render engine)
lod0
points : 56
polygons : 54 quads (108 tris after game engine import)
with lod1 on
points : 534
polygons : 483 quads (966 tris after game engine import)
available formats :
- .c4d
- .fbx - v7.4
- .dae - v1.5
- .obj
- .blend
Siap Cetak: Tidak
Perlu lebih banyak format? Jika Anda membutuhkan format yang berbeda, silakan buka Tiket Dukungan baru dan minta itu. Kita dapat mengonversi model 3D menjadi: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Kami tidak mengonversi adegan 3d dan format seperti .step, .iges, .stp, .sldprt.!
On-demand products/services
(e.g. “made to order” or “create your own” apps)
1
Unlimited
Business social media account owned and managed by the licensee
1
Unlimited
Physical advertisements for local, national, and global markets
Unlimited
Unlimited
Digital paid advertisements impressions
Unlimited
Unlimited
One native app, web app, or game downloaded or sold times, physical or digital end products
250 000
Unlimited
Use in a single (free and paid) end product
(more than one end user allowed)
Yes
Yes
Royalty-Free Usage
Yes
Yes
The Extended License for an item is two (2) times as expensive as the Basic License for the same item. For example, if you can obtain some 3D model under a Basic License for $20, the same model under an Extended License will cost you $40.
You cannot redistribute or resell items purchased under any type of license (Basic or Extended), whether separately or included in some kind of collection of 3D model resources. Baca lebih lanjut
Yes, If the model is under Royalty Free license , you can use it as long as it is incorporated into the product and as long as the 3rd party cannot retrieve it on its own in both digital and physical form.
No AI Training License
Licenses marked with the "no AI" designation do not grant permission for utilizing the product in tasks related to machine learning or the training of neural network models, including generative AI models.
These conditions terms specified by boscorelli3D for the sci-fi shapes - the blocks low-poly. Baca lebih lanjut
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