high detailed 3d model of boch maserati with interior.
main features:
- originally created with 3d max 2020 - max files and standard 3d max materials - mb files with v-ray and standard. - subdivision modifier is available in the history for .max, .mb and .c4d file formats (subdivision iteration 1 is set for all objects). so you can get access to original non-smoothed mesh by deactivating the subdivision modifier - separate objects like body, wheels and doors. - unit system is set to metric (millimeters). real-world scale - all textures and materials are included and assigned - 4 textures, which vary in resolution from 2048x2048px to 4096x4096px - windshield and rear window are using high resolution transparency mask texture - previews rendered in 3d max 2020
special notes:
- .obj format is recommended for import in other 3d software. if your software doesn't support .obj format, please use .3d format; .obj format was exported from 3ds max. the geometry for .obj format is set to quads - .max files can be loaded in 3ds max 2020 or higher. in order to use corona rendering setups and materials, corona 3.0 or higher is needed - .mb files can be loaded in autodesk maya 2020 or higher. in order to use v-ray rendering setups and materials in maya, v-ray 3.10.01 or higher is needed. maya v-ray renders are similar to 3ds max v-ray rendered previews, but not identical - .c4d file can be loaded in maxon cinema4d r17 or higher. only standard cinema4d materials and standard renderer used. material reflections are set up using the new reflectance channel introduced in r16 polycounts:
.max format (only one file included with meshsmooth iteration 1 applied to all objects): no meshsmooth: 107,501 faces and 120,532 vertices meshsmooth level 1: 428,382 faces and 455,643 vertices meshsmooth level 2: 1,713,528 faces and 1,767,627 vertices .mb format (only one file included with subdivision iteration 1 applied to all objects): no subdivision: 107,501 faces and 120,532 vertices subdivision iteration 1: 428,382 faces and 455,643 vertices subdivision iteration 2: 1,713,528 faces and 1,767,627 vertices
Perlu lebih banyak format? Jika Anda membutuhkan format yang berbeda, silakan buka Tiket Dukungan baru dan minta itu. Kita dapat mengonversi model 3D menjadi: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Kami tidak mengonversi adegan 3d dan format seperti .step, .iges, .stp, .sldprt.!
On-demand products/services
(e.g. “made to order” or “create your own” apps)
1
Unlimited
Business social media account owned and managed by the licensee
1
Unlimited
Physical advertisements for local, national, and global markets
Unlimited
Unlimited
Digital paid advertisements impressions
Unlimited
Unlimited
One native app, web app, or game downloaded or sold times, physical or digital end products
250 000
Unlimited
Use in a single (free and paid) end product
(more than one end user allowed)
Yes
Yes
Royalty-Free Usage
Yes
Yes
The Extended License for an item is two (2) times as expensive as the Basic License for the same item. For example, if you can obtain some 3D model under a Basic License for $20, the same model under an Extended License will cost you $40.
You cannot redistribute or resell items purchased under any type of license (Basic or Extended), whether separately or included in some kind of collection of 3D model resources. Baca lebih lanjut
Yes, If the model is under Royalty Free license , you can use it as long as it is incorporated into the product and as long as the 3rd party cannot retrieve it on its own in both digital and physical form.
No AI Training License
Licenses marked with the "no AI" designation do not grant permission for utilizing the product in tasks related to machine learning or the training of neural network models, including generative AI models.
These conditions terms specified by TariqulFahim for the boch maserati. Baca lebih lanjut
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